
Loop – Slay the Spire 2 Card
At the start of your turn, trigger the passive ability of your rightmost Orb.
Power • Uncommon • Cost: 1 • Defect
PowerUncommon
Overview
At the start of your turn, trigger the passive ability of your rightmost Orb.
Future stats & upgrades
When Slay the Spire 2 is fully released, this section will show the exact base and upgraded values for Loop, including damage or block numbers, special effects, and how those change on upgrade.
Synergies & deckbuilding notes
See deckbuilding guides for Defect, as well as relics and other cards that work well with Loop.