
Alignment
Skill • Uncommon • Cost: 0
Gain 2 Energy.
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89 cards
Each card can switch between Normal and Upgraded.

Skill • Uncommon • Cost: 0
Gain 2 Energy.

Power • Rare • Cost: 1
Whenever you play a Colorless card, gain 1 Strength.

Attack • Common • Cost: 0
Deal 14 damage to ALL enemies.

Attack • Rare • Cost: 1
Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn.

Attack • Common • Cost: 1
Deal 4 damage. Choose a card in your Hand to Transform into Minion Dive Bomb.
Skill • Rare • Cost: 0
Draw 1 card. Gain 1 Energy. Gain 1 Star. Forge 5. Exhaust.
Power • Uncommon • Cost: 1
Whenever you spend or gain Star, deal 3 damage to ALL enemies.
Attack • Rare • Cost: 3
Deal 18 damage. At the start of your turn, plays from the Exhaust Pile.
Skill • Uncommon • Cost: 2
Gain 13 Block. Forge 10.
Skill • Rare • Cost: 2
Add 3 random Colorless cards into your Hand. Exhaust.
Attack • Common • Cost: 2
Deal 6 damage 3 times.
Skill • Uncommon • Cost: 1
Choose 2 cards in your Draw Pile to Transform into Minion Strike.
Power • Uncommon • Cost: 1
Whenever you spend 2, gain 2 Block for each 2 spent.
Skill • Common • Cost: 0
Gain 7 Block.
Attack • Common • Cost: 0
Deal 9 damage. Add a Debris into your Hand.
Attack • Rare • Cost: 0
Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.
Skill • Uncommon • Cost: 1
Forge 3. Sovereign Blade deals double damage to the enemy this turn.
Skill • Uncommon • Cost: 1
Next turn, gain 1 Energy and 1 Star. Retain your Hand this turn.
Skill • Common • Cost: 1
Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.
Attack • Rare • Cost: 1
Deal 21 damage to ALL enemies. Fill your Hand with Debris.
Attack • Common • Cost: 1
Deal 6 damage. Deals 2 additional damage for ALL your cards that have a Star cost.
Attack • Common • Cost: 1
Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Skill • Rare • Cost: 0
Draw 3 cards. Choose a Skill in your Hand and play it 3 times. Exhaust.
Skill • Basic • Cost: 1
Gain 5 Block.
Attack • Uncommon • Cost: 1
Deal 30 damage.
Attack • Rare • Cost: 1
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Attack • Basic • Cost: 0
Deal 7 damage. Apply 1 Weak. Apply 1 Vulnerable.
Skill • Rare • Cost: 1
Next turn, put 2 cards from your Draw Pile into your Hand.
Power • Uncommon • Cost: 1
At the start of your turn, Forge 4.
Attack • Uncommon • Cost: 0
Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.
Skill • Common • Cost: 1
Gain 7 Block. Gain 1 Star.
Power • Rare • Cost: 2
At the start of your turn, gain .
Skill • Uncommon • Cost: 1
Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.
Skill • Common • Cost: 2
Gain 11 Block. Next turn, gain 11 Block.
Skill • Common • Cost: 1
Gain 1 Star. Draw 2 cards.
Skill • Rare • Cost: 2
Transform any number of cards in your Hand into Minion Sacrifice. Exhaust.
Attack • Common • Cost: 1
Deal 12 damage. Next turn, draw 2 cards.
Power • Rare • Cost: 2
Whenever you Forge, all allies Forge as well.
Attack • Rare • Cost: 0
Deal 8 damage X times. Double X if it's 4 or more.
Attack • Uncommon • Cost: 2
Deal 15 damage. Next turn, gain 2 Energy.
Attack • Rare • Cost: 2
Deal 17 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Skill • Common • Cost: 1
Gain 1 Star. Next turn, gain .
Skill • Rare • Cost: 1
Gain 9 Block. At the end of your turn, if this is on top of your Draw Pile, play it.
Attack • Uncommon • Cost: 4
Deal 24 damage. Whenever you draw this card, reduce its cost by 1.
Attack • Uncommon • Cost: 1
Deal 8 damage. Whenever you draw this card, increase its damage by 3 this combat.
Attack • Uncommon • Cost: 3
Deal 30 damage. If this kills an enemy, gain 5 Star.
Skill • Common • Cost: 0
Apply 1 Weak. Apply 1 Vulnerable. Exhaust.
Skill • Uncommon • Cost: 0
Another player adds 1 random Colorless card to their Hand.
Skill • Uncommon • Cost: 0
Deal 4 damage for each Skill already played this turn.
Attack • Rare • Cost: 0
Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.
Skill • Uncommon • Cost: 1
Gain 7 Block. Add 1 random Colorless card into your Hand.
Attack • Ancient • Cost: 0
Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies.
Power • Rare • Cost: 3
Whenever you attack an enemy, it loses 1 Strength this turn.
Skill • Uncommon • Cost: 0
Whenever you play a card this turn, gain 1 Strength this turn.
Power • Rare • Cost: 1
Gain 8 Plating.
Power • Uncommon • Cost: 2
Every 4 Energy you spend, gain 1 Energy.
Power • Uncommon • Cost: 1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Power • Uncommon • Cost: 1
Whenever you play Sovereign Blade, gain 6 Block.
Skill • Uncommon • Cost: 0
Gain 9 Block. Return this card to your Hand.
Skill • Common • Cost: 1
Gain 8 Block. Gain 2 Vigor.
Attack • Common • Cost: 1
Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.
Power • Uncommon • Cost: 1
Whenever you create a card, gain 3 Block.
Skill • Uncommon • Cost: 2
Draw 6 cards.
Skill • Uncommon • Cost: 0
Choose 1 of 3 random Colorless cards to add into your Hand.
Attack • Uncommon • Cost: 0
Deal 3 damage to ALL enemies for each 1 Star gained this turn.
Skill • Common • Cost: 1
Forge 6. Next turn, gain 1 Energy.
Skill • Uncommon • Cost: 1
Gain 17 Block. Blocked attack damage is reflected to your attacker this turn.
Skill • Special • Cost: —
If you don't have enough 1 Energy for a card, 2Star are used per 1 Energy instead.
Skill • Uncommon • Cost: 1
Gain 1 Strength. ALL enemies lose 1 Strength.
Skill • Uncommon • Cost: 0
Gain 9 Star. Exhaust.
Power • Rare • Cost: 1
At the end of combat, gain 30 Gold.
Power • Rare • Cost: 1
Forge 7. Sovereign Blade now deals damage to ALL enemies.
Attack • Rare • Cost: 2
Deal 7 damage to ALL enemies 7 times.
Attack • Uncommon • Cost: 1
Deal 8 damage. Gain 2 Star. Put this card on top of your Draw Pile. Exhaust.
Attack • Common • Cost: 1
Deal 8 damage. Gain 1 Star.
Power • Uncommon • Cost: 2
At the start of your turn, add 1 random Colorless card into your Hand.
Skill • Common • Cost: 1
Forge 10.
Attack • Uncommon • Cost: 0
Deal 5 damage to a random enemy X times.
Attack • Basic • Cost: 1
Deal 6 damage.
Skill • Uncommon • Cost: 1
Forge 8. Put Sovereign Blade into your Hand from anywhere.
Attack • Uncommon • Cost: 1
Deal 5 damage. Deals 3 additional damage for each card you created this combat.
Power • Rare • Cost: 2
Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.
Skill • Uncommon • Cost: 1
Gain 6 Vigor.
Power • Ancient • Cost: 1
Innate. Whenever you play a card, gain Star.
Skill • Rare • Cost: 1
Forge 30.
Power • Rare • Cost: 1
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Skill • Basic • Cost: 1
Gain 2 Star.
Power • Rare • Cost: 3
End your turn. The first 2 cards you play each turn are free to play.
Attack • Common • Cost: 1
Deal 7 damage. Forge 5.